# RUN: yaml2obj %s | obj2yaml | FileCheck %s

--- !dxcontainer
Header:
  Hash:            [ 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 
                     0x0, 0x0, 0x0, 0x0, 0x0, 0x0 ]
  Version:
    Major:           1
    Minor:           0
  PartCount:       1
  PartOffsets:     [ 60 ]
Parts:
  - Name:            RTS0
    Size:            76
    RootSignature:
      Version: 2
      NumRootParameters: 0
      RootParametersOffset: 0
      NumStaticSamplers: 1
      StaticSamplersOffset: 24
      Parameters: []
      Samplers: 
        - Filter: 10 
          AddressU: 1
          AddressV: 2
          AddressW: 5
          MipLODBias: 1.23
          MaxAnisotropy: 20
          ComparisonFunc: 4
          BorderColor: 0
          MinLOD: 4.56
          MaxLOD: 8.90
          ShaderRegister: 31 
          RegisterSpace: 32
          ShaderVisibility:  7
      AllowInputAssemblerInputLayout: true
      DenyGeometryShaderRootAccess: true

#CHECK:  - Name:            RTS0
#CHECK-NEXT:    Size:            76
#CHECK-NEXT:    RootSignature:
#CHECK-NEXT:      Version:         2
#CHECK-NEXT:      NumRootParameters: 0
#CHECK-NEXT:      RootParametersOffset: 0
#CHECK-NEXT:      NumStaticSamplers: 1
#CHECK-NEXT:      StaticSamplersOffset: 24
#CHECK-NEXT:      Parameters:      []
#CHECK-NEXT:      Samplers:
#CHECK-NEXT:        - Filter:          10
#CHECK-NEXT:          AddressU:        1
#CHECK-NEXT:          AddressV:        2
#CHECK-NEXT:          AddressW:        5
#CHECK-NEXT:          MipLODBias:      1.23
#CHECK-NEXT:          MaxAnisotropy:   20
#CHECK-NEXT:          ComparisonFunc:  4
#CHECK-NEXT:          BorderColor:     0
#CHECK-NEXT:          MinLOD:          4.56
#CHECK-NEXT:          MaxLOD:          8.9
#CHECK-NEXT:          ShaderRegister:  31
#CHECK-NEXT:          RegisterSpace:   32
#CHECK-NEXT:          ShaderVisibility: 7
#CHECK-NEXT:      AllowInputAssemblerInputLayout: true
#CHECK-NEXT:      DenyGeometryShaderRootAccess: true
