# RUN: yaml2obj %s | obj2yaml | FileCheck %s

--- !dxcontainer
Header:
      Hash:            [ 0x32, 0x9A, 0x53, 0xD8, 0xEC, 0xBE, 0x35, 0x6F, 0x5, 
                        0x39, 0xE1, 0xFE, 0x31, 0x20, 0xF0, 0xC1 ]
      Version:
        Major:           1
        Minor:           0
      FileSize:        133
      PartCount:       1
      PartOffsets:     [ 36 ]
Parts:
- Name:            RTS0
  Size:            89
  RootSignature:
    Version: 2
    NumRootParameters: 1
    RootParametersOffset: 24
    NumStaticSamplers: 0
    StaticSamplersOffset: 60
    Parameters:         
    - ParameterType: 0 # SRV
      ShaderVisibility: 3 # Domain
      Table:
        NumRanges: 1
        Ranges:
          - RangeType: 0
            NumDescriptors: -1
            BaseShaderRegister: 42
            RegisterSpace: 43
            OffsetInDescriptorsFromTableStart: 41
            DATA_STATIC_WHILE_SET_AT_EXECUTE: true
    AllowInputAssemblerInputLayout: true
    DenyGeometryShaderRootAccess: true

# CHECK: - Name:            RTS0
# CHECK-NEXT:     Size:            89
# CHECK-NEXT:     RootSignature:
# CHECK-NEXT:       Version:         2
# CHECK-NEXT:       NumRootParameters: 1
# CHECK-NEXT:       RootParametersOffset: 24
# CHECK-NEXT:       NumStaticSamplers: 0
# CHECK-NEXT:       StaticSamplersOffset: 60
# CHECK-NEXT:       Parameters:
# CHECK-NEXT:         - ParameterType:   0
# CHECK-NEXT:           ShaderVisibility: 3
# CHECK-NEXT:           Table:
# CHECK-NEXT:             NumRanges:       1
# CHECK-NEXT:             RangesOffset:    44
# CHECK-NEXT:             Ranges:
# CHECK-NEXT:               - RangeType:       0
# CHECK-NEXT:                 NumDescriptors:  -1
# CHECK-NEXT:                 BaseShaderRegister: 42
# CHECK-NEXT:                 RegisterSpace:   43
# CHECK-NEXT:                 OffsetInDescriptorsFromTableStart: 41
# CHECK-NEXT:                 DATA_STATIC_WHILE_SET_AT_EXECUTE: true
# CHECK-NEXT:       AllowInputAssemblerInputLayout: true
# CHECK-NEXT:       DenyGeometryShaderRootAccess: true
